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AI Insights · Timothy · January 2025

Top 5 Boat Games Performance on Unified Platform in South America, Q4 2024

Explore the performance trends of the top boat games in South America during Q4 2024, with insights on downloads, revenue, and active users.

Top 5 Boat Games Performance on Unified Platform in South America, Q4 2024

In the fourth quarter of 2024, the top boat games on a unified platform in South America showed varied performance trends across downloads, revenue, and active users. Here's a closer look at how these games fared during this period.

My Cruise by EYEWIND LIMITED experienced fluctuations in weekly revenue, peaking at approximately $795 in late September before gradually decreasing to around $354 by mid-December. Weekly downloads initially decreased from 37.8K to 15.9K in mid-December, but saw a recovery to 33.8K by the end of the quarter. Meanwhile, weekly active users rose from 180K to a year-end peak of 211K.

Cruise World! from Supercent, Inc. had modest revenue, with a peak of $52 in October. The game saw a significant increase in downloads, reaching 46.9K in mid-November, before tapering off to 13.3K by the end of December. Active users increased sharply from 11.5K to nearly 90K, maintaining this level throughout December.

Battle of Warships: Naval Wars by Dumitru Muset showed a steady weekly revenue, peaking at $555 in late December. Downloads fluctuated around 17K, with a slight increase to 18K by the end of December. Active users remained stable, around 57K, with minor fluctuations throughout the quarter.

Ship Simulator: Boat Game from Azur Interactive Games Limited saw a gradual increase in revenue, reaching $281 mid-December. Downloads varied significantly, peaking at 21.9K in early November before decreasing to 9.1K at year-end. Active users fluctuated, peaking at 43.2K in early December.

Ship Ramp Jumping by BoomBit, Inc. had minimal revenue, with a slight increase to $7 at the end of December. Downloads showed a positive trend, growing from 5.5K to 13.1K by the end of the year. Active users increased steadily, peaking at 68.9K at the end of December.

These insights are based on data from Sensor Tower. For more in-depth analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025